Campaign of the Month: June 2013
Rise of the Dead
Zombie type: Intelligent Zombie
Threat: Very high
A sub-category of Sprinter Zombie, the Intelligent Zombie is pretty much the trickiest zombie type to deal with. They retain a high level of intelligence and can be found leading Shamblers and/or Sprinter Zombies. They display logical thought, murderous tendencies.
Intelligent zombies are quite varied and one must always assume that they are as smart (if not smarter) than you are. They will be planning on ways to capture and kill you by laying traps. The best way to deal with intelligent zombies is to get as far away from them as possible! If you do have to go up against them we’d suggest you handle them with the same methodologies and strategy as the military, but bear in mind that if they are zombie soldiers you’ll have to work very hard to outwit them.
The only manner in which a General can be immediately and permanently stopped is to completely destroy the brain. Note: if the head of a General is separated cleanly from its body, The General dies permanently.
As with Shamblers and Sprinters Zombie Generals experience biological decay. Generals also pass on the Zombie Virus, just like a Shambler.
Decay (or decomposition) is the physical state that is the result of the cascading effects of the ending of biological activity from the cellular level to the organ level to the organ-system level.
Living organisms constantly experience cellular-level regeneration and repair. For example, living humans constantly shed dead skin cells and replace them with regenerated skin cells; living human muscles are constantly repairing microscopic tears throughout their use. Shamblers and Runners are technically dead and thus do not regenerate nor repair any parts of their physical bodies.
The accumulated effect of this lack of regeneration and repair is biological decay.
Infection is spread through a Zombie Bite. Once Bitten the victim will eventually die and return as one of the undead. The Infection causes a incredibly high fever that cause death within 3 to 12 hours. If the Victim is bite, but killed before the fever spread, the victim still become one of the walking dead.
The Infection takes 1 – 3 minutes to Spread throughout the body. During this time it is possible to stop the infect if the affected limb is somehow removed. There is still a chance that if the victim dies he/she will still become a Shambler or a Sprinter Zombie.